# Terrible Lizards (Steam App 2920220) — Complete Field Manual & Telemetry Export > Authoritative consolidated Markdown reference for *Terrible Lizards* (2026), compiled from live Steam Store API (`appdetails?appids=2920220`), Steam UserStats API (`GetGlobalAchievementPercentagesForApp/v0002`), Steam Community SSR `schema_v2` hidden achievement definitions, official WDR Studios devlogs #1–#5, Patch v1.0.9 release notes, and verified Steam Community puzzle solutions. - **Canonical URL**: https://www.terrible-lizards-wiki.app/ - **Steam App ID**: `2920220` - **Release Date**: October 29, 2026 (PC via Steam, PlayStation 5, Xbox Series X|S, Day 1 Xbox Game Pass) - **Developer**: WDR Studios LLC (founded by John "patfan" of JT Music) - **Publishers**: Digital Pajamas, Behaviour Interactive Inc. - **Retail Price**: $24.99 USD ($19.99 USD at -20% launch discount through November 5, 2026) - **Steam Reception (Nov 1, 2026)**: 82% Very Positive across 383 user reviews - **Campaign Runtime**: 3.5 hours (story rush) to 6.5 hours (100% collectibles + New Game Plus) --- ## 1. All 15 Decoded Steam Achievements (`schema_v2`) Steam hides 14 of the 15 achievement descriptions on the public overview page. Below are the exact internal API keys, titles, global unlock rates (as of Nov 1, 2026), and decoded unlock conditions: | Internal Key | Achievement Title | Global Unlock % | Chapter | Decoded Unlock Condition & Guide | | :--- | :--- | :--- | :--- | :--- | | `ACH_Welcome` | Welcome to Dalton's Dinos | 97.7% | Ch. 1 | Start the game. Unlocks automatically after the opening intro cutscene. | | `ACH_FallDeath` | Watch Your Step | 89.1% | Any | Fall to your death during any parkour or platforming gap. | | `ACH_Complete_Level1` | Orientation Complete | 76.5% | Ch. 1 | Complete Chapter 1 (Welcome Center & Orientation Tram). | | `ACH_DinoDeath` | Clever Girl | 63.0% | Any | Get killed by a dinosaur during any pursuit or stealth sequence. | | `ACH_PaleoPal` | Paleo Pal | 58.3% | Ch. 1 | Interact with a Paleo Pal speaker box for the first time. | | `ACH_Complete_Level2` | Off the Rails | 49.6% | Ch. 2 | Complete Chapter 2 (Maintenance Tunnels, Lake Cave & Raptor Paddock). | | `ACH_Rock` | Stone Cold | 48.6% | Ch. 2 | Pick up and throw a rock to distract a dinosaur or break a target. | | `ACH_Globe` | Around the World | 27.5% | Ch. 1 | Spin the interactive globe on the desk in the Chapter 1 Welcome Center lobby. | | `ACH_Complete_Level3` | Deep Excavation | 26.9% | Ch. 3 | Complete Chapter 3 (Subterranean Labs & Black Goo Vats). | | `ACH_Complete_Level4` | Extinction Event | 21.8% | Ch. 4 | Complete Chapter 4 and finish the main story campaign. | | `ACH_Collect_AudioTapes` | Tape Worm | 0.3% | All | Collect all Audio Logs scattered across Chapters 1 through 4. | | `ACH_Collect_Amber` | Amber Alert | 0.2% | All | Collect all 16 Amber pieces across the campaign to unlock all 4 NG+ modifiers. | | `ACH_Collect_Notes` | Paper Trail | 0.1% | All | Collect all facility notes across the game (including all 24 in Chapter 2). | | `ACH_Collect_All` | Employee of the Month | 0.1% | All | Collect every collectible (Notes, Audio Logs, and all 16 Amber pieces). | | `ACH_StuffedAnimal` | Best Friends Forever | 0.1% | All | Interact with every single Paleo Pal speaker box across all 4 chapters. | --- ## 2. Amber Collectibles & New Game Plus (NG+) Modifiers There are **16 fossilized Amber collectibles** hidden across Chapters 1–4. Every 4 Amber pieces collected permanently unlocks a gameplay modifier in the New Game Plus menu: 1. **4 / 16 Amber — Bodycam Mode**: Applies an immersive VHS/fisheye bodycam lens distortion, helmet breathing audio, and tactical flashlight vignette. 2. **8 / 16 Amber — Slippery Surfaces**: Reduces ground friction across all parkour catwalks, caves, and facility hallways to ice physics. 3. **12 / 16 Amber — Stop Moving = Death**: Coming to a complete standstill for more than 1.5 seconds triggers rapid health drain and immediate death. 4. **16 / 16 Amber — Low Gravity Playground**: Decreases gravity across the facility, allowing massive moon-jumps over dinosaur encounters and platforming gaps. --- ## 3. Chapter 2 "23/24 Notes" Solution & Lake Cave Stereo Puzzle ### Why Players Get Stuck at 23/24 Notes in Chapter 2 Chapter 2 contains **24 written notes**. The most frequently missed note (`CH2-N13`, **Adrenaline Junkie Note #2 — Balance Beam Upper Hole**) is part of a 3-note environmental mini-series left by an urban explorer: - **Note #1 (`CH2-N12`)**: On a crate right before the narrow concrete balance beam in the flooded tunnel. - **Note #2 (`CH2-N13`, THE 23/24 CULPRIT)**: Immediately after crossing the balance beam and exiting the tunnel mouth, **stop and turn 180 degrees to look UP above the tunnel exit arch**. There is a concealed upper alcove/hole directly above the exit doorway; climb the side ledge into that upper opening to grab the middle note. - **Note #3 (`CH2-N14`)**: On the scaffolding ledge overlooking the drainage drop. ### Lake Cave Dock Stereo & Country-Song Swing Puzzle (`CH2-N15` & Amber #6) In the Chapter 2 subterranean Lake Cave: 1. Walk out onto the wooden boat dock and interact with the portable stereo/boombox so it begins playing the upbeat **country song** over the cave acoustics. 2. Activating the stereo triggers the overhead rope-swing anchor above the water. 3. Back up on the dock, sprint, jump, and grapple-swing across the lake chasm to land on the hidden upper rock cavern ledge containing Note `CH2-N15` and an Amber piece. --- ## 4. Dead by Daylight Cross-Game Cosmetic Rewards Because Behaviour Interactive Inc. co-publishes *Terrible Lizards*, owning both *Terrible Lizards* and *Dead by Daylight* unlocks exclusive cosmetics: 1. Ensure both games are owned on the same Steam account or linked via your **Behaviour Account** (`account.bhvr.com`). 2. Launch *Terrible Lizards* at least once and reach the main menu after `ACH_Welcome` triggers. 3. Launch *Dead by Daylight* — the **Dalton's Dinos Banner** and **Paleo Pal Badge** are automatically granted to your Player Profile customization inventory. --- ## 5. RJ Palmer Creature Dossier & 4 Paleo Pals All dinosaur bioweapons were designed by paleoartist **RJ Palmer** (*Saurian*, *Detective Pikachu*): | Creature | Mascot Name | Chapter | Sight / Hearing | Primary Counterplay | | :--- | :--- | :--- | :--- | :--- | | Tyrannosaurus Rex (Black Goo Variant) | **Rexie** | Ch. 1, 3, 4 | Acute motion vision / Heavy footsteps | Break line of sight behind reinforced pillars; crouch-walk when her Spotlight Sweep passes. | | Utahraptor / Deinonychus Pack | **Rascal the Raptor** | Ch. 2, 3 | Medium cone / Hyper-sensitive audio | Throw rocks (`ACH_Rock`) at distant metal vents to lure away from levers; never sprint nearby. | | Mutated Triceratops | **Trixie the Triceratops** | Ch. 2, 3 | Narrow forward tunnel / Low audio | Bait her linear charge into cracked concrete pillars or electrical junction boxes to stun. | | Subterranean Spinosaurus | **Spike the Spino** | Ch. 2 (Lake Cave), Ch. 4 | Thermal/ripple detection / Water splashes | Stay on elevated wooden docks; use the Lake Cave dock stereo country-song distraction before swinging. | ### All 4 Paleo Pals (`ACH_StuffedAnimal` Checklist) To unlock `ACH_StuffedAnimal` (**Best Friends Forever**, 0.1% rarity), press the talk-box button on every plush display across all 4 chapters: 1. **Rexie the T-Rex** (`pal-rexie`, Chapter 1): Welcome Center Gift Shop counter display. 2. **Rascal the Raptor** (`pal-raptor`, Chapter 2): Maintenance Hub breakroom locker shelf. 3. **Trixie the Triceratops** (`pal-trike`, Chapter 3): Sub-Level 2 Genetics Observation Lounge desk. 4. **Spike the Spino** (`pal-spino`, Chapter 4): Hydro-Filtration Control Room console before the final elevator. --- ## 6. PC Optimization & Softlock Fixes (Patch v1.0.9) - **RTX 3080 / 4070 Frame Drops**: Unreal Engine 5 Lumen Global Illumination + Virtual Shadow Maps cause heavy GPU bottlenecks in subterranean water caves. Lower *Global Illumination* and *Shadow Quality* from Epic to **Medium** (+35–45% FPS boost) and enable DLSS/FSR Balanced. - **Cutscene-to-Gameplay Stutter**: Disable V-Sync in-game and cap framerate to 60 or 120 FPS via NVIDIA Control Panel / AMD Adrenalin. - **Checkpoint Respawn Softlock**: Patch `v1.0.9` (Oct 30, 2026) fixed an issue where dying immediately after picking up a key item locked doors on reload. Update via Steam or select *Restart Chapter* from the pause menu.